Category Archives: Event

  • Dissertation: Meta Matters in Interactive Storytelling and Serious Gaming

    The day is almost there: I will defend my PhD research on May 4. The dissertation is available through the Open Access Repository of the University of Twente here: The accompanying propositions (stellingen) are the following (English): Stories, both classical and interactive, can be experienced in different ways. The moments during which readers change perspective reveal the most about … Keep reading
  • COMMIT/ the Big Future of Data

    Last Thursday, the Dutch national programme COMMIT/ organised a public event called the Big Future of Data about all its projects. Ours, Interaction for Universal Access (, was also represented with a total of 6 demos. I was the demo owner of a demo of a serious game prototype called LOITER, about a police officer trying to calm down virtual juveniles who are playing … Keep reading
  • Judging at Global Game Jam NL 2013 at Saxion, Enschede

    The Global Game Jam (GGJ) 2013: thousands of game designers joined hands during 48 hours, spread over 321 sites in 63 countries all over the world. I had the privilege of judging ten contesting teams at one such site, namely at the Saxion University of Applied Sciences in Enschede. Based on a single sound byte of a beating heart—as all teams participating in the GGJ … Keep reading
  • ICT.OPEN and ICT Delta 2012

    This week, I spent three days (October 22, 23, 24) in Rotterdam at both the ICT.OPEN conference and the ICT Delta event, situated in the WTC Congress Center. I had submitted a short proposal paper for a doctoral consortium that was to be held, but alas, the consortium was replaced by a symposium with various speakers from all the corners … Keep reading