• R3D3 at the Dutch Police Academy

    On the 9th of December, the Police Academy hosted an innovation day for police personnel to find out about current and future technological innovations that are of interest to law enforcement. Among these were computer vision applications for surveillance, eagle-drone interaction and R3D3. Together with Kasper van Zon of VicarVision and Pascale van de Ven from the department of Robotics … Keep reading
  • Finishing my PhD and beginning a new project

    Having carried out the final experiment of my PhD research, all that’s left to be done is to wrap up the past four years in a nice thesis. The main body of the book is already present, the structure needs some careful thought; the main things I have to create are the introduction and the conclusion. Release date: this year. … Keep reading
  • Organising the 1st VASST workshop

    At this year’s INTETAIN conference, Merijn Bruijnes and I will organise the 1st Virtual Agents for Social Skills Training (VASST) workshop. This workshop aims to give an overview of recent developments of interactive virtual agent applications that are intended for training the social skills of the user. The complete call for papers can be found here: http://www.intetain.org/2016/show/vasst-2016 … Keep reading
  • Writing a thesis: LaTeX tidbits

    So I’m writing my thesis and I’m very fond of André Miede’s classicthesis LaTeX template: it looks slick and has a ton of options. This month, he released version 4.2, the first update in three years. I was already using his previous version, but I decided to migrate, as there were a few fixes relevant to my interests. I like … Keep reading
  • IVA 2015 & SO-I-C TV

    tl;dr Visited IVA conference; presented one paper; demoed LOITER prototype game; collaborated on SO-I-C TV IVA 2015 Last week, I visited the 2015 Intelligent Virtual Agents (IVA) conference, together with several colleagues of HMI. There, I presented my research on feedback in LOITER, our prototype of a serious game for social skills training. In LOITER, the player takes on the … Keep reading
  • Book chapter & IVA conference

    Half a year since my latest update, oops. I’ve been busy running experiments with police students which I have summarized in a paper accepted for publication at this year’s Intelligent Virtual Agents conference, held in Delft at the end of August. Additionally, I will demo our game (LOITER-TB, LOITER – Thought Bubbles edition) we used for our experiments at that conference. In LOITER-TB, … Keep reading
  • Autumn school on Serious Games & Contemporary AI

    Last week, I attended a two-day autumn school on serious games and contemporary artificial intelligence (AI), organised by SIKS. Several people presented their views on serious games, among which Joost van Ooijen (VSTEP) on multi-agent systems in serious games, Ivo Swartjes (Ranj) on narrative design, and Thomas de Groot (T-Xchange) on AI in board games. I also had the opportunity to present my … Keep reading